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Dcuo hold the line
Dcuo hold the line






dcuo hold the line
  1. #DCUO HOLD THE LINE PRO#
  2. #DCUO HOLD THE LINE PC#

Plus, DCUO has no fall damage, so I’d just un-toggle flight and we’d crash down on the ground with a statisfying thump. Quest objective? SPACEBAR! That naturally sent me shooting vertical about three hundred feet, but he felt involved and happy and I couldn’t take that away from him. Actually, my three-year-old wanted to hang out with me while trying this and he figured that the spacebar was the answer to everything. Probably my most favorite part was the ability to fly right off the bat. It was odd seeing my costume evolve with gear, but I like the idea of collecting pieces and using them cosmetically in the future. It was fine for my purposes, and after a while I got into a groove of mindlessly knocking out missions and slapping bad guys around with my staff and the odd car wielded as a weapon. I made a robot staff-fighter who could do some fancy mental projections and fly around. Plus, those powersets were about as generic and unthrilling as possible, which is why I went with mental abilities and called it a day. I definitely enjoyed getting into scraps (especially when I got the hang of the symbiosis between powers and melee attacks) but it always felt like my power selection and usage here took a backseat.

#DCUO HOLD THE LINE PRO#

It’s very fast-paced in this approach, and I can see that as being both a pro and con. Unlike City of Heroes, DCUO goes a more modern route with being an action MMO with lots of clicking, combos, and movement.

#DCUO HOLD THE LINE PC#

There really should be a different version for PC users so we’re not saddled with the cruddy console-friendly UI that is on display here. The character creator is a perfect example of this, with tons of options laid out in the most awkward and difficult-to-use format possible. But as part of my effort to go on an MMO safari this month and also to expand my look into superhero MMOs for my column, I thought it was high past time to do that.ĭCUO is the type of game where for every one good thing it does, it does another poorly.

dcuo hold the line

The tutorial really was a turn-off to this game and didn’t make me want to stick around to push deeper into it, and I have all sorts of reservations these days about dealing with Daybreak. It’s been a long, long while since I last tried out DCUO.








Dcuo hold the line